Scientific Visualization: Techniques and ApplicationsK. W. Brodlie Springer-Verlag, 1992 - 284 sidor "This volume represents a full consideration of the subject of scientific visualization and is intended to be a reference guide for the community on the technical aspects of the subject. The topics covered include Framework, Visualization Techniques, Data Facilities, Human Computer Interface, Applications, Products, Glossary of Terms, Bibliography and Enabling Technologies. An introduction gives an overview of the current field, and a final chapter summarises the Conclusions of the present work. The material is suitable for visualization tool makers and those involved in designing the next generation of systems as well as for users and potential users of scientific visualization systems."--Book cover. |
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Scientific Visualization: Techniques and Applications K.W. Brodlie,L.A. Carpenter,R.A. Earnshaw,J.R. Gallop,R.J. Hubbold,A.M. Mumford,C.D. Osland,P. Quarendon Begränsad förhandsgranskning - 2012 |
Scientific Visualization: Techniques and Applications K.W. Brodlie,L.A. Carpenter,R.A. Earnshaw,J.R. Gallop,R.J. Hubbold,A.M. Mumford,C.D. Osland,P. Quarendon Ingen förhandsgranskning - 2011 |
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AGOCG algorithm analysis animation application builders areas Base Graphics System Category chapter colour compression contour Data Formats Data Manipulation data values database dataset defined depth-cueing described developed devices dimensions display domain entity example facilities Figure function geometric Graphical Kernel System grid hardware Hierarchical Data Format histogram Human-Computer Interface IEEE Computer Graphics image processing important Input Data interaction Internal Data interpolation isosurface language MetaData methods module molecules netCDF object output parameter perceptual PHIGS picture pixel points problems reference representation scalar fields Scatter Plot scientific data scientific visualization scientists sequence Silicon Graphics simulation Spaceball standard structure Supercomputer surface tensor three-dimensional tion Toolkit transformation two-dimensional typically user interface variables vector field viewer visualization system visualization techniques volume rendering volume visualization voxel workshop workstations X Window System