Inside Electronic Game Design

Framsida
Prima Pub., 1996 - 276 sidor
Here is a complete, behind-the-scenes overview of how the game business works, what the game designer's role is, and how to become a serious player. Includes lists of industry contacts, schools for designers, and a sample game proposal. From dream to disk, this book covers everything gamers need to know to start an exciting career in game design.

Från bokens innehåll

Innehåll

The History of Electronic Game Design
1
The Theory of Electronic Game Design
59
From Dream to Disk
99
Upphovsrätt

6 andra avsnitt visas inte

Vanliga ord och fraser

Bibliografisk information