Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next levelPackt Publishing Ltd, 31 aug. 2018 - 794 sidor Develop quality game components and solve common gameplay problems with various game design patterns Key Features
Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#. |
Innehåll
| 1 | |
| 8 | |
| 41 | |
Inventory UIs | 95 |
Playing and Manipulating Sounds | 161 |
Creating Textures Maps and Materials | 232 |
Shader Graphs and Video Players | 291 |
Using Cameras | 325 |
3D Animation0 | 470 |
Webserver Communication and Online VersionControl | 539 |
Controlling and Choosing Positions | 573 |
Navigation Meshes and Agents | 601 |
Design Patterns | 643 |
Editor Extensions and Immediate Mode GUI IMGUI | 683 |
Bonus Chapters | 741 |
Other Books You May Enjoy | 743 |
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3D Cube 3D project add an instance Albedo Alpha Alpha Channel Animation Clip Animator panel Audio Mixer AudioClip AudioSource component Bake C# script class chapter choosing menu Cinemachine ClearShot color copy coroutine Create a C# Directional Light display drag Dropdown Editor Ensure event folder follow these steps GameObject Getting ready GitHub Hierarchy Create Hierarchy panel icon input Inspector panel instance object inventory Lightmaps Main Camera Material method minimap MonoBehaviour mouse move named NavMeshAgent node Normal Map option page1 parameter pickup PlayerInventoryDisplay playing position prefab private void Project panel public class public float public void Ragdoll physics Raycast ready This recipe Rect Transform Renderer RollerBall Run the scene screen screenshot scripted component selected Shader Graph Slider slot Specular Sprite star Static string Tag Untagged texture map Tile Toggle UI Text Unity project Unity's UnityEngine Vector3 VideoPlayer void Update waypoint
