GPU Pro 4: Advanced Rendering Techniques

Framsida
Wolfgang Engel
CRC Press, 26 apr. 2013 - 382 sidor
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Vali
 

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Innehåll

I Geometry Manipulation
1
II Rendering
49
III Image Space
173
IV Shadows
251
V Game Engine Design
265
VI GPGPU
317
About the Editors
357
About the Contributors
359
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